Tuesday, March 2, 2021

3 Recent Video Games that Have Shaken Consumer Trust

There was a time when video games were a straightforward shot and you saw what you were getting. The art and science of making a AAA video game have become so complex and challenging that developers and publishers sometimes find it difficult to reach the bar and deliver on promises initially set out at an announcement.

It isn’t uncommon for a large video game production to take several years from start to finish and cost hundreds of millions of dollars to complete, employing many talented people from multiple disciplines of professions including artists, mathematicians and physicists, programmers, and digital asset creators.

While most developers manage to meet their targets and release amazing games, there have recently been some quite infamous releases from the past couple of years that have resulted in the market being questioned by consumers. These include:

  • Cyberpunk 2077
  • Werewolf: The Apocalypse - Earthblood
  • Anthem

Cyberpunk 2077 has been one of the biggest video game disappointments of modern times while Werewolf gives us a possible look at how bad one of the most anticipated games might turn out and Anthem has finally died after suffering years of issues.

Bleak Future, Bleaker Present

Perhaps one of the most overhyped yet under-delivered video games is Cyberpunk 2077 from CD Projekt Red, the same developers as the hugely popular The Witcher series that now also has a very well-adapted Netflix series. Over the course of a nine-year development cycle and a huge marketing campaign that involved Keanu Reeves, Cyberpunk 2077 was tipped to essentially be among the best games ever made.

After suffering years' worth of delays, the game was finally released in late 2020 and it was (and remains) still unfinished. Game-breaking bugs, performance issues and barely running on last-gen consoles were just a few of the issues that plagued the game until the release of various hotfixes over the past couple of months.

The issues were so bad that Sony eventually pulled the game from the PlayStation Store since the Telecom Industry was tested to the limit as a record amount of complaints and refunds were requested and it still remains absent today. Despite legal actions and consumer rights investigations against them, CD Projekt Red had promised a massive fix which was scheduled for mid-February 2021 but a recent and conveniently timed “cyber-attack” has halted any further progress on the game.

Hopefully Not the Standard

Part of the World of Darkness series of tabletop RPG games, Werewolf: The Apocalypse - Earthblood sits alongside the hugely popular Vampire: The Masquerade series of games which has its own excellent RPG video game from the early 2000s. Since a new Vampire: The Masquerade video game has been in development for some time and has suffered many delays, the release of a Werewolf game is something fans were looking forward to.

The game was a little underhyped and not much was shown, which is usually a good thing when it comes to video games, but this one wasn’t demonstrated for good reason. Developed by Cyanide Studios with Unreal Engine 4, the game should have been excellent by way of official licensing and rich inspiration from The World of Darkness.

What was delivered is a poor mess of a game that looks like a student project made with ten-year-old technology. While it would be wrong to disavow the hard work of video game developers, this game has shaken confidence because it could possibly be a glimpse of how the multi-delayed and now developerless Vampire: The Masquerade - Bloodlines 2 could turn out.

The Song has Been Sung

It’s such a shame that the game-breaking bugs, messy gameplay mechanics, and shamefully rushed lore inspiration borrowed from other games took priority over a complex and well-intended original IP from Electronic Arts and BioWare. A broken game from the beginning, Anthem was the first in a line of new content that highlighted what results from poor production and unrealistic time constraints when developing a game.

In a little over two years, BioWare created Anthem under contract from EA and while they did an excellent job of implementing fun and satisfying aerial combat in a beautiful open-world, the complexity of the game demanded far more than a couple of years of development and was ultimately released unfinished.

Because Anthem was released under the Games as a Service model which relies upon a large group of users for the optimal experience, the game suffered as people abandoned it due to bugs and issues. Anthem was eventually fixed and the news of an Anthem 2.0 was released which meant an overhaul for the game, but the game’s fans and consumer-base’s hopes have been shattered by the recent news of the new version being scrapped by EA.


  1. There are very few games we bother with. This is the very reason why.

  2. I am not a game player but my son is. I haven't heard of these games before.

  3. These are some great video games, thanks for mentioning them.

  4. Thank you for sharing! My boys love to game so I try to keep an eye on this!

  5. I was surprised at how bad Cyberpunk 2077 looked considering how much hype was surrounding its release. Interesting post all around :)

  6. So many people play video games it amazes me. This is something that just doesn't tempt me.

  7. I was really looking forward to Anthem because the trailer for it looked amazing. Too bad it didn't live up to the hype.

  8. I know my husband was so so disappointed in cyberpunk

  9. I have hear much if the Cyberpunk story from my son. He is so disappointed because he was just so looking forward to it and it definitely did not deliver.

  10. It is hard to find good games with the companies just throwing them out without real thought or care to quality or content.

  11. Thanks for sharing this interesting information.

  12. All 3 of my nephews have said plenty negative things about Cyberpunk. They very disappointed in what they delivered.


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